MIC: Regnulf of Crakehale
Location: Battlefield, unless otherwise noted.
- 9 – 10 am. Intro to Combat Archery
Learn about the rules and conventions of Combat Archery.
- 10:30 am – 12 pm. Authorizations & Ammo Inspection assuming the long, narrow bit below the basketball courts is free. Rattan marshal plus 1 fighter needed.
- 1 – 2 pm. Give Combat Archery a Try!
Parents/guardians must accompany minors to shoot and/or load crossbows. All others 16+ must be able to span or draw bows under their own power.
- 2:30 – 4 pm. Skills Competition
Static target, active target and dueling. You must be armored to SCA Heavy List standards.
9 – 10 am. Ammo and Repair
10:30 am – 12:30 pm. Take the Gates!
Enemies have been found poaching in the verdant forest! Loyal Northerners must dislodge the enemies from their fortifications. Combatants will be divided into two teams. The defending team has three resurrections. The attacking team may resurrect an unlimited number of times. There will be a keep wall with gate. The attackers are timed on how long it takes them to overcome the defenders, then they switch and the previous defenders attack the keep gates.
1 – 2:30 pm. The 30’ Spear: Integration of Combat Archery into Melee
Small unit commanders are invited to bring their triads, teams, and combat archers to work on individual and unit skills in a small, limited field, melee environment. Fundamentals of integration, movement, and opportunity targets will be addressed. Practice and practical application of lessons will be based on the number of participants and skills.
3 – 4:30 pm. This Is Our Land! Open Field Battle
This traditional battle is fought best 2 of 3 iterations among two teams. Combat archery subject to field and safety restrictions. Projectiles will not be gleaned between iterations.